Responding to feedback from consumers of the more than 275 million games played, FIFA 10 further refines a success. The award winning Fifa 10 league game was released in 2009. In its first three weeks of sale in the UK alone, over one million games were sold. FIFA 10 became a record breaking game. Since then it has been winning audience approval and awards. Averaging more than 3 million online games played daily, the FIFA 10 game was the most competitive virtual sport in the world in the year of its release. FIFA 10 boasting a many improvements to its core gameplay and other modes and features has been an understandable best seller.
FIFA 10 is produced by Electronic Arts and sold under its EA Sports label. It offers a much enlarged roster of national teams, leagues and the number of active teams. Over forty teams were not included in the previous title, while including twenty five were not included in any prior game produced in this EA series. In this new addition to a bestselling series, players can be much more skillful and responsive on the pitch.
The FIFA series of video games feature association football and was first released in 1993. A new title is rolled out in the Fall of each year. Each new addition has improved features and modifications in some respect from prior releases. They are the first officially licensed by FIFA, association footballs governing body. The use of real clubs, leagues and player likenesses brings more realism to these games. These video games are available in 51 countries and 18 languages. They are a global product for a global game. Each new recent series installment has been a record setter. The newly released FIFA 11 is the fastest selling sports game ever sold within a week of release. These FIFA video game series come in different modes and are complemented by additional installments for tournaments and regional league titles.
Ultimate Team and Manager Mode
This mode is a significant improvement on the 09 version. It is only for Xbox 360 and PlayStation 3. It allows for the building of teams by users. There has been a substantial increase in the number of leagues and players from whose characteristics this custom made team can be built. There is now improved flexibility for gamers who previously were limited by the unavailability of certain players.
There is also greater flexibility in developing playing chemistry between the footballers. There are different links in every formation between the players. While earlier there was only one team to build, now there are fifteen you can create. Tournaments are a bigger focus this year.
The Manager Mode has been made less easier to increase the challenge. The financial system is more realistic. Player costs vary based on the club they play for. The feature that requires managers to satisfy the club board of directors adds risk. Managers will be on a shorter leash in some clubs. It is not as easier to scout as before. Customers should be aware that Manager Mode has been replaced in the FIFA 11 title. Career Mode is the replacement for the Manager Mode. This allows users to follow a footballer through different stages of his career.
Virtual Pro feature
The new Virtual Pro feature of FIFA 10 gives gamers the chance to put themselves in the game. They can upload a picture on the EA website then save it for download it in FIFA 10. This created Pro can be added him to any team. The players attribute can be upgraded with over 200 accomplishments by playing any of the offline modes through four Be a Pro seasons. This improved player can compete in the Pro Club Championship. The Virtual pro feature does not replace the Be a Pro mode. Virtual Pro just allows you to create one Pro and use him in every game mode.
The Pro players gameface can change along with the attributes. Unique player traits can add to the realism of the custom player. In general, Fifa 10 does not substantially change the established FIFA series template. Instead, it builds on the tradition of continuous improvement. With each new release, a new standard is set for simulating reality.
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